Grand Lord Lava
Passive
Passive
The damage Thamuz deals inflict the enemy with Scorch effect, which deals 12 (+5% Total Physical Attack) points of continuous Physical Damage.The effect adds up and deals 160 True Damagewhen the target moves. Thamuz moves 30% faster when scythes are not with him. Retrieving the scythes will strengthen his next basic attack, dealing 120% points of damage, slowing the target 40% and generates a gush of lava at the places where the target stands. The lava explodes in 2s to deal 280 (+60% Extra Physical Attack) points of Physical Damage.
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The damage Thamuz deals inflict the enemy with Scorch effect, which deals 12 (+5% Total Physical Attack) points of continuous Physical Damage.The effect adds up and deals 160 True Damagewhen the target moves. Thamuz moves 30% faster when scythes are not with him. Retrieving the scythes will strengthen his next basic attack, dealing 120% points of damage, slowing the target 40% and generates a gush of lava at the places where the target stands. The lava explodes in 2s to deal 280 (+60% Extra Physical Attack) points of Physical Damage.
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Slaughterous Scythes
Cooldown:0.0
Cooldown:0.0
Thamuz tosses a pair of scythes to a designated direction. After travelling for a certain distance or hitting the first enemy hero, they deal 160 (+100% Total Physical Attack) points of Physical Damage. The scythes will then slow the enemies nearby 40% for a period of time, and deal 60 points of Physical Damage in every 0.5s. After a while, the scythes return to Thamuz, pulling enemies on the path. Thamuz can retrieve the scythes to reduce the next CD.
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Thamuz tosses a pair of scythes to a designated direction. After travelling for a certain distance or hitting the first enemy hero, they deal 160 (+100% Total Physical Attack) points of Physical Damage. The scythes will then slow the enemies nearby 40% for a period of time, and deal 60 points of Physical Damage in every 0.5s. After a while, the scythes return to Thamuz, pulling enemies on the path. Thamuz can retrieve the scythes to reduce the next CD.
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Chasm Leap
Cooldown:11.0
Cooldown:11.0
Thamuz jumps to a designated area to deal 250 (+80% Extra Physical Attack) points of Physical Damage and slow the enemy in 2s when landing. If the scythes are still travelling they will return to Thamuz.
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Thamuz jumps to a designated area to deal 250 (+80% Extra Physical Attack) points of Physical Damage and slow the enemy in 2s when landing. If the scythes are still travelling they will return to Thamuz.
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Cauterant Inferno
Cooldown:45.0
Cooldown:45.0
Thamuz spouts the lava restored in his body to deal 300 (+100% Total Physical Attack) points of Physical Damage to nearby area and creates a cauterant atmosphere around him. The atmosphere lasts 9s and deals 20 (+10% Total Physical Attack) points of Physical Damage every 0.3s. Thamuz recovers 2% of HP when dealing damage with his basic attacks and the scythes when this skill is active.
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Thamuz spouts the lava restored in his body to deal 300 (+100% Total Physical Attack) points of Physical Damage to nearby area and creates a cauterant atmosphere around him. The atmosphere lasts 9s and deals 20 (+10% Total Physical Attack) points of Physical Damage every 0.3s. Thamuz recovers 2% of HP when dealing damage with his basic attacks and the scythes when this skill is active.
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